home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Loadstar 8
/
008.d81
/
adventure help
< prev
next >
Wrap
Text File
|
2022-08-26
|
2KB
|
105 lines
ADVENTURE HELP
Selmi 33472
In Vol. 6 Lucier (09523) asked for
help with Zork. There is a book - or
set of books - that tells you how to
win these games and one volume is
devoted to Infocom. I got mine from my
software dealer and loaned it out so
I don't know who publishes them.
Incidentally, I still couldn't beat
Starcross with the book, but I sure
got a lot farther.
--------------------------------------
Lucier 08723
That 'Jump' game was fairly easy
at play but some of the features were
quite weird.
For all those who need to know how
to escape the maze, just read on.
>We at LOADSTAR decided to crytomatize
Lucier's hints because we feel that
it's not much fun to play a game when
you KNOW how to win.
1) While on your way to becoming
rich, don't end up in a black
box.
2) You may have done this when you
were a small child.
3) Strange things are supposed to
happen during eclipses.
4) Listen and you will hear.
5) When things are not,
take your best shot.
6) It's not always bad to go down.
7) This step is amazing. Go to
the place which is not closed.
8) Good things come in small
packages.
9) Follow your bread crumbs and
think thin.
10) YOU HAVE ESCAPED!!!
>For the REAL steps to winnning,
please write to: <send SASE>
Corey Lucier
HC - 4 Paraloft
FPO New York, NY 09523
---------- End of Article ------------